The Descent
Five floors. One way — down.
The Loop
Every death feeds the next descent.
You will fall. ASHMOURN counts on it — and so should you. What you carry out of the dark becomes the strength that takes the next run deeper.
- Darkness
- The residue of every run. Spend it at the Court on permanent upgrades that persist past death.
- Heat
- Provoke the underworld to bite back harder. Steeper danger, richer spoils — the climb is yours to pace.
- Blessings
- Claim boons from the old powers still lingering below. Stack and chain them into a build that turns desperation into dominance.
i
Block, then punish
Soften a blow, or release on the instant of contact for a perfect parry that opens the enemy wide.
ii
Dash through death
Burst across the room with invulnerability frames. Spacing is survival.
iii
Weapons & aspects
Open each run with a different armament and a run-defining aspect that bends how it fights.